G3 Inaugural Exhibition
Project Room G3 is pleased to announce its inaugural art show, featuring work by Anthony Carfello,
Brian Marrier,Renée van Trier, and Bree Yenalavitch. This work includes installation, video and
performance art that engages in an investigation of the gallery structure, the relationship between
the author and viewers, the art works, and the space itself. Project Room G3 is a project space that
focuses on work which has a performative, temporal, and non-classical aesthetic. It is located at
Angels Gate Cultural Center in San Pedro.
Anthony Carfello moves determinedly from here to there in order to attempt. Here, he attempts to bounce the focal point of an installation over there, from here, with the possible intention of bringing it back. That really depends, though. Weather could be a factor. So could bats, which use echolocation (when an animal navigates by emiting 'calls out to the environment and listening to the echoes of those calls that return from various objects in the environment'). The attempt, on the part of Anthony Carfello as well as the bats, has its origin in the need for movement and/or action, which stems from some other need.
Brian Marrier. Somewhat bipolar. Maybe even a little schizophrenic. With one consistent sign though
out his art making history (the McGuffin). This time a renovation of g3’s new gallery space.
Renée van Trier surprises the viewer with the recognition of more and more changing identities from our mechanized and artificial reality with an installation consisting of cardboard boxes, beamers and herself. The protagonist shows an ongoing conflict between the character and the artificial identity, which we think we know from movies and commercials. She ridicules all presuppositions about both the character itself and the artificial and dressed up ego identity, by staging both, fully recognizable, as a pseudo act of herself.
Bree Yenalavitch’s goal of her work she present in the show is to challenge a viewer’s traditional movement and engagement within a gallery setting. The viewer is presented with rules that takes away their intended path while highlighting a new one that, at each stop, creates reconsideration of the way they interact with art.