The Hammer Museum’s lobby gallery will be transformed into Game Room from December 1\, 2012 through February 17\, 2013. The structure and aesthetics of games have long captured the imaginations of artists\, inspir ing works by Yoko Ono\, Gabriel Orozco\, Maurizio Cattelan\, and countless others in the last half century alone. Human interaction\, so central to ga me play\, is a vital component of these artworks\, which include an all-whi te chess set\, an oval-shaped billiards table\, and foosball for twenty. Th e advent of digital games has not only cracked open a new visual vernacular but has also created a shift in the dynamic of engagement: though players may be separated by continents\, they are connected by the Internet. Or the y may simply play alone. The look\, the feel\, and even the solitude of the se electronic games have inevitably played out in the work of contemporary artists\, but Game Room purposely returns to an earlier tradition. Each piece included is multiplayer\, analog\, and intended to be handled b y visitors.

The partic ipating artists in Game Room explore a variety of concerns\, such as Noa P. Kaplan’s investigation of food production and co nsumption systems and Sarah Bay Williams’s simultaneously sweet and aggressive confrontation of loss. Jakob Penca\, Marek Plichta\, and Till Wittwer harness human movement to create a mechanical-looking conveyance procedure\, while Alexis Smith unfurls a layered version of Americana. Eddo Stern\, also engaged in the realm of digital games\, addre sses head-on the detachment that electronic games can create head-on. And\, Samara Smith’s place-related game\, tailored to Westwood\ , calibrates players to their physical surroundings. Collectively the artwo rks represent a game ethos of a bygone time\, reverting to the tactile and grounded in face-to-face interaction.

Part of the curatorial department\, the Public Engagement program collaborates with artists to develop and present works that create an exchange with the institution and with visitors. Enacted both inside and outside the galleries\, Public Engagement projects range frofrom re-envisi oned security guard uniforms to library and orchestra residencies. Public E ngagement was established in 2009 thanks to a James Irvine Foundation Arts Innovation Fund grant. In kind support provided by Ikea.

LOCATION:Hammer Museum\,10899 Wilshire Boulevard \nLos Angeles\, CA 90024 SUMMARY:Game Room\, Sarah Bay Gachot\, Noa P. Kaplan\, Jakob Penca\, Marek Plichta\, Alexis Smith\, Samara Smith\, EDDO STERN\, Till Wittwer END:VEVENT END:VCALENDAR