Propeller is proud to host 'Vector: Game + Art Convergence" Preview Night.
Vector is an exciting new festival showcasing works that situate video games as the tools and inspiration for contemporary art making.
During the Preview Night, Vector curators Skot Deeming, Clint Enns, Christine Kim, Mohammed Mohsen and Katie Micak will discuss the festival's mandate and offer a sneak preview of what you can expect at Vector in February.
A 4 day festival and symposium featuring exhibitions, screenings, performances, panels and workshops, Vector Game + Art Convergence will run from February 21- 24, 2013 at Interaccess Electronic Art Centre, Propeller Centre for the Visual Arts and Bento Miso. Ticketing information for the festival will also be made available during this preview night.
Vector will be showcasing works across all media, and will feature a host of regional, national and international artists. Come join us in the conversation about the relationships between games and contemporary art practice.
A reception will follow the preview.
For more information on Vector please visit: http://vectorgameartfest.tumblr.com/
Performance previews of Toronto’s own Toca Loca and New York City’s Foci + Loci, Engines of Performance situates machinima (and games engines) as tools for live performance.
Angela Washko: Washko most often explores the territories of advertising psychology and perceptions of women created in a variety of media. Her works (whether she is mobilizing her community or making works of visual art) are a call-to-action. She recently founded the Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft.
Myfanwy Ashmore is a Toronto based artist who studied at the Emily Carr College of Art and Design, in 1990, graduated from the Sculpture-Installation department at the Ontario College of Art in 1996, and received her MFA from York University in 1998. She was nominated and short listed for the prestigous 2003 K.M. Hunter award through the Ontario Arts Council, and has continued to make work that is difficult to distribute; that sometimes exists in an undefined space, or has not been exhibited until much later when there are appropriate venues.
noteNdo AKA Jeff Donaldson has been glitching in real-time since 2001. His hardware modifications of 8bit NES and 16bit SEGA Genesis/Master Systems have shown all over the world in the contexts of Glitch Art, Game Art and New Media Art. noteNdo is based in NYC.