Jonathan R. Peedin
Digital Figure Painting from Life
Saturday–Sunday, 10:00 am – 4:30 pm
Instructor present each day
Enrollment limited to 12 students
This workshop is designed to teach painters a traditional approach to painting digitally. Open to even a novice Photoshop user, this workshop will introduce a process that mimics traditional oil painting techniques within Photoshop, using only five brushes and two brush modes. Using an alla prima painting approach of first loosely establishing a gesture, then blocking and connecting major planes, followed by cutting and carving, the student can achieve similar results to oil paint in terms of workflow and appearance. This is a positive practice developed by a traditional oil painter—with predictable results and simple steps that reinforce a painterly approach to visual problem solving. This is a valuable skill to have when time and location do not afford the opportunity for oil and solvents. This approach supports skill development and experimentation in a cost effective way that transfers back to traditional materials. See supply list for requirements.
Jonathan Peedin is currently an instructor of record at East Carolina University, where he is pursuing his MFA in painting and drawing, with a thesis focused on the integration of traditional and digital studio practice. For his undergraduate work, Mr. Peedin studied figure painting with Leland Wallin at East Carolina University, E. Raymond Kinstler at the Art Students League, and David Leffel at the Quinlan Art Center. Commercially, Mr. Peedin has worked as a photo retoucher at the advertising agency McKinney, and most notably as an art director in the video game industry on the award-winning Tom Clancy’s Rainbow Six and Ghost Recon franchises. Mr. Peedin’s diverse experience, combined with his enthusiastic style of teaching, creates a positive environment for exploring and understanding the similarities and differences of traditional and digital painting. For more information, visit www.jonathanpeedin.com.