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New York

The Art Students League of NY - School

Exhibition Detail
Dynamic Comic Book Illustration: From Anatomy to Panel Composition
215 West 57th Street
New York, NY 10019


February 11th, 2012 10:00 AM - 4:30 PM
 
, Greg FollenderGreg Follender, Drawing
© Greg Follender
, Greg FollenderGreg Follender
© Greg Follender
, Greg FollenderGreg Follender
© Greg Follender
, Greg FollenderGreg Follender
© Greg Follender
, Greg FollenderGreg Follender
© Greg Follender
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> QUICK FACTS
EVENT TYPE:  
Workshop
WEBSITE:  
http://www.theartstudentsleague.org
NEIGHBORHOOD:  
midtown
EMAIL:  
info@artstudentsleague.org
PHONE:  
212-247-4510
OPEN HOURS:  
Mon-Fri: 8:30 am - 10:00 pm, Sat-Sun: 8:30 am - 5:00 pm
SCHOOL ASSOCIATION:  
The Art Students League of New York
TAGS:  
comic, comics graffiti/street-art, comic strips, comic-book, comic book, modern, figurative, comicstrip
> DESCRIPTION

GREG FOLLENDER

Dynamic Comic Book Illustration: From Anatomy to Panel Composition
A Series of Four Weekend Workshops in Sequential Art
Enrollment limited to 12 students
Saturday & Sunday, 10:00 am – 4:30 pm

Fees:
One workshop:              $265
Any two workshops:      $500
Any three workshops:    $740
All four workshops        $960

This workshop is designed to give students interested in comic book/graphic novel illustration and other sequential media a better understanding of how the drawn figure can interact both dynamically and convincingly in deep space or in an enclosed environment. Through basic, easy-to-follow anatomical formulas and the study of important body landmarks, students will be able to confidently render realistic or stylized figures in both natural and dynamic poses, and then place them realistically within a graphic frame of reference.

The importance of proportion, weight, perspective, and momentum will be addressed in both classical terms and with respect to exaggerated cartoon sensibility, and attention to character/mood definition through movement. With an additional focus on basic panel work and layout skills, students will learn how to block out and create engaging comic book pages through pencil roughs and tight thumbnail stages.

These powerful techniques, along with tips on facial expression and body gesture, will supply aspiring comic artists with the necessary tools to bring the characters and tableaus they see in their heads convincingly and dramatically to life in a sequentially graphic form!

February 11-12
Workshop 1: Introduction to Comic Book Illustration/ Basic Anatomy and Panel Structure

Overview of the comic book landscape including a brief history of sequential storytelling and its many applications.  Exploration of the basic human form through quick life-drawing sketches and practical page/panel layout for a clear visual narrative.  Introduction to comic page thumbnail presentation.

February 25-26
Workshop 2: Focus on Dynamic Posing and Page Layout

Strong focus on rendering the figure in natural and dynamic poses within a graphic frame of reference. Stress on proper proportion, weight, perspective, and momentum of figures will better help students to incorporate them into panel work. Full thumbnails of comic book page to be executed and critiqued.

March 10-11
Workshop 3: Working to a Finish

Taking sketched thumbnail layouts into finished pencils. Using the sketched framework from prior classes, students will produce a fully realized comic book page.  Final figurative and environmental embellishment for further immersion and mood/story enhancement will be implemented.  Discussion and critique of finished work with emphasis on personal style and importance of a clear narrative.

March 24-25
Workshop 4: Color Treatment

Using their completed penciled pages as templates, students will work out color schemes and tonal studies in thumbnail form. Utilizing color to establish environment, mood, and narrative tone will be discussed. Exercises utilizing chromatic schemas to portray both emotional resonance and the passage of time will help to show the importance of color and tone in comics/graphic novels. Varied coloring options will be explored and utilized in order to maximize the impact of the fully rendered comic book page.


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